Please visit this page to view a 10-Year celebration Video for Reality Labs & Reality Labs Research, and this link to read more about Display Systems Research my team and I were involved in.
As a Design Manager on the Reality Labs Research Design Team, I lead a multidisciplinary design and prototyping team inside a world-class technology research organization focused on the future of human-oriented computing.
We work directly with Research Scientists and both hardware & software Engineering to explore the intersection of AR/VR, spatial computing, optics, display technologies, contextual and behavioral AI, and new form factors and interaction models—turning early technical signals into tangible experiences that help inform future products.
My role is to bridge research ambition and human value: shaping bold concepts, building experiential prototypes, and helping emerging technologies become more legible, useful, and meaningful for people.
Unfortunately, one of the downsides of inventing the future is that I can’t talk about much about it. With some minor exceptions, everything my team & I work on is highly confidential.
I am able to share this publicly-available post. My team and worked with our Display Systems Research and Hardware Engineering partners to deliver the Tiramisu “Hyper-real” display technology, and the Boba3 Ultra-Wide FoV VR headset, then prepare it for presentation at Siggraph. This gives you a sense of how early in the product development process all of RL-R’s work is.